![]() I haven't encountered the crashing others are talking about. Almost no graphical options to speak of, and if you see my screenshots above I had a very low detail model loading in even though I was in the same room. ![]() The fact that things such as the doorbell bug still exist makes me think that this was a purely graphical touch-up. It's a skin at best that only really solves the physics issue. My guess is it counted me as falling the entire time. *edit* One last thing I should add, one of those times I got stuck on the geometry, I actually got stuck in a short 3 second loop of my character bouncing up and down with it constantly spamming the landing on ground noise once I moved away and it stopped, I lost all my health and was nearly killed from it. It has some marginal improvements but overall if you liked the original, this is that 99% faithful. Overall, Bioshock 1 was crisp and didn't seem to go under 60 FPS (which shouldn't be a shock) and some models were remade and some textures upscaled so overall something about it feels better even if you can't quite put your finger on it. Still though, it was really fun playing through it again. There was also a lot of issues with trophies unlocking I got every single trophy except for beating the very first level, which I did afterwards and now its my last earned trophy for the platinum. Some of the medical stations cant be broken which means you cant destroy them for free medkits, you get stuck on geometry a lot more now (I would say I got stuck simply trying to walk through a door or set of stairs maybe 20 times through the whole game) and there's a few odd overlooks, like the fire puzzle in the beginning of Arcadia is already solved before you get there or a few spots where the water texture is non-translucent and seems to show the bumpmap instead of the actual texture. "Platinum'd the original Bioshock already.Ī pretty straight forward and faithful port, HOWEVER, there are a few small negatives parts to it: I'll copy and paste my post from another thread as it applies here ![]() There's enough of an improvement that the immersion isn't lost in whatever hasn't aged well. Basically, though there is only marginal to no improvements, this is still the best way to go back and play Bioshock, or play it in general. Infinite is the PC version, which is still great looking. The only issue is that anti-aliasing isn't perfect, so you will still see some 'jaggies'. The game is 1080p/60fps, but does a little more than that, though not substantially where you think you're playing a new game. I just beat the first Bioshock today, and started two earlier, and just quit a few minutes ago because I'm tired. I don't know how much of a jump it is you want, but as a huge Bioshock fan that has played all the Bioshock games on all systems, except for Bioshock 2 on 360, and the first on the iPad, as well as not being able to get a good frame rate for even medium settings for Infinite on PC, the remaster is good enough for a fan to want to jump back in. Textures are nice and sharp, and lighting is good. No, I thought this may be the case too, but it is actually much improved.
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